Player Cheat Sheet · Combat Reference

Warlock

The Fiend · Level 4 · Kobold
Played by:  

At a Glance

HP
27
AC
14
Init
+3
Speed
30 ft
Pass Perc
11
Hit Dice
4d8

Saves you're proficient in: STR +4, CON +4. (Others: DEX +2, INT −1, WIS +1, CHA 0.)

Best skills: Arcana +1, Deception +5, Insight +3, Intimidation +5, Persuasion +5, Sleight of Hand +5.

Your Turn

Move
30 ft
Action
Attack, Reckless Attack, Dash, Help, etc.
Bonus
Hex (cast or move it) · Bonus-cast spells
Reaction
Opportunity Attack
Free
Draw weapon, open door, etc.

Your Big Move — Eldritch Blast + Hex

Eldritch BlastCantrip · Action · at will
120-ft range. +5 to hit, 1d10 force. Your bread-and-butter — costs nothing, scales free, hits hard.
HexBonus action · 1st level slot · 1 hr concentration
Curse one target you can see (90 ft). When you hit them, deal +1d6 necrotic. Also gives target disadvantage on one ability check (your choice). If they drop, move Hex to another with a bonus action. Always hex first.

Actions

Other cantripsAction · at will
  • Friends: advantage on CHA checks vs one creature for 1 min (creature realises after — usually hostile).
  • Minor Illusion: image or sound, lasts 1 min.
  • Mage Hand: floating spectral hand.
Pact Magic SpellsAction · 2 slots × 2nd level · save DC 13
Both slots recharge on a SHORT REST. Use them aggressively.
  • Scorching Ray (2nd): three rays, +5 each, 2d6 fire each. With Hex, +1d6 necrotic per ray.
  • Mirror Image: 3 illusory duplicates appear. Attacks against you may hit illusions instead.
  • Command: 60 ft, DC 13 WIS or one-word command (Approach, Drop, Flee, Grovel, Halt).
  • Blindness/Deafness: 30 ft, DC 13 CON or blind/deaf for 1 min.
Eldritch Invocations (always-on)Cast at will, no slots
  • Mask of Many Faces: cast Disguise Self at will. Free infiltration.
  • Eldritch Sight: cast Detect Magic at will. Free magic sense.

Reactions

Opportunity AttackReaction · weak melee
You can technically take one. Save your reactions for emergency Eldritch Blast counterspell-y plays.

Always-On Traits

Track Your Resources

Pact Slots (2nd)
2 · recharge on short rest
Hit Dice
4d8
Grovel/Cower/Beg
1 per short rest

If you want to…

In short
Hex first. Eldritch Blast forever. Spend Pact slots aggressively — they recharge on short rest. Mirror Image when you're being targeted. Dropping enemies gives you 7 temp HP each time. Disguise yourself for free, anytime.

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